Metro: Last Light is the sequel to Metro 2033 that came out in 2010. The game picks up right after the last story left off at, and fills in some of the previous story line as you progress through the game. I found game play to be challenging most of the time, but rather short in length. I was surprised to see the eclectic amount of weapons found throughout the game. The weapons are unique as well as they are often homemade variants of traditional weaponry.
Developer 4A games have really turned up the heat in this game. The game really earns its mature rating as there is heavy cursing as well as some nudity. There are no options to disable that content either.
Game progression is good, but many of the levels look quite familiar to previous ones. This is most likely due to the nature of the story line. After all you are trapped in an a post apocalyptic radioactive world, where clean air is a rarity. This means most of your movements are made underground in the Metro. Once you hit the surface or are gassed by enemies you will need to break out your trusty gas mask and filters. These filters get old quickly so you will need to make sure you have plenty of them around.
Graphics within the game are very detailed and will challenge even the best systems on max settings ,with NVIDIA’s PhysX enabled. The makes use of 4A Games proprietary 4A Engine, which produces stunning that rival just about any graphics engine out there right now.