SuperTux Team Announces First Stable Release In More Than A Decade

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The team behind the classic sidescroller game SuperTux has announced the first stable release for the game in over a decade. Linux users are probably familiar with the iconic Penguin named Tux – which has been a mascot for the alternative OS for many years now. Version 0.1.3 was released back in 2005, the new version brings an abundance of new features:

  • a nearly completely rewritten game engine based on OpenGL, OpenAL, SDL2, …
  • support for translations
  • in-game manager for downloadable add-ons and translations
  • Bonus Island III, a for now unfinished Forest Island and the development levels in Incubator Island
  • a final boss in Icy Island
  • new and improved soundtracks and sound effects
  • new badguys, bonuses and power-ups (air-, earth- and ice-flower)
  • a halloween tilemap
  • new graphic effects (glowing objects, particles, …)
  • levels and worldmaps are scriptable using squirrel
  • much more game objects: trampolines, switches, portable stones, wind, moving platforms, … – most of them have scripting APIs
  • improved statistics
  • many invisible changes, like unit tests, efficiency improvements and more bugfixes

The levels have been updated as well integrating those new feature. Some updates include:

  • updated translations
  • reworked add-on manager to support downloadable and updatable localization packs
  • many bugfixes
  • added iced-graphics to some more badguys
  • melting animation for some badguys
  • updated more levels (fix playability, …)
  • updated build system, featuring unit tests, libraries as git submodules and improved Travis-CI builds to support nightly builds
  • more levels in Incubator Island
  • support for horizontal and vertical gradients that span the length / height of a sector. Add (direction "horizontal_sector / vertical_sector") to your gradient.

You can download SuperTux over on its official website.

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